Climax Studios is a vibrant, creative development studio which specialises in making character action games, although we have a rich heritage in all genres in our 23 year history. We have over 120 development staff on site across all disciplines. We are currently developing games on PS3, XB360, very high performance PC, Vita, browser PC and iOS. In addition we have published titles on PSN and XBLA.

We have development experience of all console formats and are registered developers with Microsoft, Sony, Nintendo and Apple. We are working on announced games with Sony XDev, Sony Studios London, Microsoft Studios and on an unnanounced game with a very high profile publisher. In the recent past we have worked with Activision, Konami Europe, Konami America, Codemasters and 2K games.

SIMON GARDNER: CEO

Simon has worked in the games industry since 1992. He joined Microprose in 1993 as a 3D modeller and then went on to found several studios for Sony Psygnosis and continued his career with Sony as Development Director. He moved to Rage PLC in 2000 as the Company Development Manager and joined Climax in 2003 as a Studio Head. He was appointed CEO of Climax Studios in 2008.

Simon studied architecture and qualified in 1993. The engineering and artistic disciplines of that profession map very well to the games industry, which has similar tensions between creativity, technology and delivery.

GLENN BRACE: ART DIRECTOR

With a strong passion for both the traditional and digital arts linked with over 11 years experience in the industry, Glenn excels in directing and leading the studio's various teams of like minded, talented people.

With strong artistic direction Glenn guides and assists teams to visualize, create and complete original and innovative products

JAMES SHARMAN: TECHNICAL DIRECTOR

With more than 17 years experience in the industry James is always looking for and rising to every technical challenge he can find. After 10 years at Climax working directly on teams, James now leverages his experience across the entire studio in the role of Technical Director.

RHYS CADLE: DESIGN DIRECTOR

Rhys’ career began in TV working as an animator on commercials and films. In 1994 he moved into the games industry as an artist before becoming a designer and then lead designer working on Snes, Megadrive, N64, PS2, Xbox, PC, Gamecube and online titles.

In 2006 Rhys joined Climax Studios as their Design Director where he is responsible for ensuring quality across all the studio’s games including key titles such as Silent Hill: Origins, Rocket Knight, Silent Hill: Shattered Memories and EyePet.


Smart As Bloodforge EyePetAndFriends Silent Hill: Shattered Memories Rocket Knight

Climax Studios Ltd
Gunwharf Quays
Portsmouth
Hampshire
PO1 3TR
United Kingdom

Telephone

+44 (239) 286 3675

Fax

+44 (239) 386 3655

Business development

bizdev@climaxgroup.com

Job enquiries

jobs@climaxgroup.com



Senior Animator

We are currently looking for a Senior Animator to join our award winning team.

Graduate VFX Artist

We are currently looking for a Graduate VFX Artist to join our award winning team.

Technical Artist

We are currently looking for an experienced Technical Artist to join our award winning team.

VFX Artist

We are currently looking for an experienced VFX Artist to join our award winning team.

3D Generalist

We are currently looking for an experienced 3D Generalist to join our award winning team.

GUI Artist

We are currently looking for an experienced GUI Artist to join our award winning team.

Environment Artist

We are currently looking for an Environment Artist to join our award winning team.

Senior Artist

We are currently looking for a Senior Artist to join our award winning team.

Experienced Level Designer

We are currently looking for an experienced Level Designer to join our award winning team.

Lead Designer

We are currently looking for a Lead Designer to join our award winning team.

Senior Designer

We are currently looking for Senior Designer to join our award winning team.

Level Designer

We are currently looking for a Level Designer to join our award winning team.

Character Gameplay Designer

We are currently looking for a Character Gameplay Designer to join our award winning team.

 

Combat Designer

We are currently looking for a Combat Designer to join our award winning team.

Production Assistant

We are currently looking for an experienced Production Assistant to join our award winning team.

AI Gameplay Programmer

We are currently looking for an experienced AI/ Gameplay Programmer to join our award winning team.

Graphics Programmer

We are currently looking for a talented Graphics Programmer to join our award winning team.

Lead Programmer

We are currently looking for an experienced Lead Programmer to join our award winning team and to lead an experienced team of programmers.

Network Programmer

We are currently looking for a Network Programmer to join our award winning team.

Web/ Server Programmer

We are currently looking for a Web Programmer to join our award winning team.

Junior Programmer

We are currently looking for a Junior Programmer to join our award winning team.

Web Technologies Specialist

We are currently looking for a Web Technologies Specialistto join our award winning team.

Climax is based in the historic city of Portsmouth, which is on the South Coast of the UK in the heart of the famous sailing area known as the Solent. The studio is in the old Gunwharf Dockyard in a rejuvenated commercial and leisure area, with many shops, pubs, restaurants, cinema, gym and hotel close at hand. The studio is a large double height, open plan, creative space with spectacular views out across the Solent and Portsmouth Harbour.

Climax Studios
7-10 Sommerville Office
North Promenade Building
Gunwharf Quays
Portsmouth
PO1 3TR

© 2011 Climax Limited. Trademarks belong to their respective owners. All rights reserved.